Both turn HTML projects into Android apps. HTML to App gives a signed, watermark-free APK on its free plan and adds native app features — splash, onboarding, bottom tabs, push — plus a separate route for live website URLs. html2app.dev's paid plans offer larger upload limits and a JavaScript bridge with plugins such as AdMob and vibration. Choose by what your app needs: a free signed app with native polish, or native plugins and large bundles.
How we compared: html2app.dev details are taken from its public home and pricing page as of October 2026. Plans change — check their site for current terms. HTML to App details are our own.
Side by side
| HTML to App | html2app.dev | |
|---|---|---|
| Free plan output | Signed APK | Unsigned APK (per its pricing page) |
| Watermark on free builds | None | Yes, removed on paid plans |
| Paid entry price | $5/month (Pro) | $5/month (Starter) |
| AAB for Google Play | Pro | Paid plans |
| Upload size | 5 MB free · 18 MB Pro | 10 MB free · 50 MB / 200 MB paid |
| Inputs | HTML file, ZIP, live website URL | ZIP upload |
| Splash, onboarding, bottom tabs | Built in (Pro) | Appearance settings (orientation, status bar, fullscreen) |
| Push notifications | Native, via OneSignal (Pro) | Not listed |
| JavaScript bridge / native plugins | No | JS bridge; AdMob, vibration, storage, in-app browser |
| Where you build | Android app on your phone | Web dashboard |
| Guides and free utilities | Large knowledge base + browser utilities | Docs and JS bridge reference |
When HTML to App is the better fit
- You want a free, signed, watermark-free APK to install and share today.
- Your app benefits from native polish without code: splash screen, onboarding slides, a bottom tab bar, push notifications.
- Some of your projects are live websites, not ZIPs — the URL route covers them with the same account.
- You build from your phone, or you are not at a computer.
When html2app.dev is the better fit
- Your game needs AdMob or vibration through a JavaScript bridge.
- Your bundle is larger than 18 MB — their paid tiers accept 50–200 MB.
- You prefer working from a desktop web dashboard.
What is the same
Both package your files into a WebView-based Android app that runs offline, both need an AAB on a paid plan for Google Play, and both rely on Android's Chromium WebView — so a game or tool that runs well in mobile Chrome runs well in either.
Questions people ask
Is HTML to App a free alternative to html2app?
Yes. HTML to App's free plan produces a signed APK with no watermark. Paid features — AAB for Play, your own signing key, splash, tabs and push — are in Pro at $5/month.
Which is better for HTML5 games?
If you need AdMob or vibration from JavaScript, html2app.dev's bridge covers that. If your game is self-contained and under 18 MB, HTML to App gives a free signed build plus splash and onboarding.
Can I move an app from html2app.dev to HTML to App?
You can rebuild the same ZIP. To update an app already on Google Play, keep the same package name and sign with the same upload key, or request an upload-key reset from Google.